Ability Icon User Experience
When using abilities within most games the user doesn’t have any time to look for an ability name so recalling an ability quickly by an image or …
When using abilities within most games the user doesn’t have any time to look for an ability name so recalling an ability quickly by an image or …
I was asked a very interesting interview question today. Lets assume you have a single page application running on n users computers as a dashboard …
I’m commonly asked why more people don’t choose angular2 which in my head I correct to angular. (we’re on angular 3 alread.. no, …

Having spent a lot of money on purchasing the Pragmata Pro font (mostly to acquire a well-made set of glyphs for things like lambdas etc, I decided to …

It’s abundantly clear that making interfaces for portals, single page applications, analytics or CRUD apps is so much easier than creating …

I’ve been playing around with textures in exploring the bleak to see how much of a difference it would make. Essentially I’m torn between …

I’ve struggled with the concept of merging the roguelike turn-based system with a FPS. Having a turn based on when you fully leave a cell makes …

Building games has become easier to do with the increase in quality of tooling and specialization software. The unfortunate side effect is the …

So I’ve recently compiled a bunch of my libraries together into a collection I call ‘ion-cloud’ available on ’npm’. In …

(Update: Coterie has since been rebuilt as a 3D tabletop game with a daily puzzle. Read about the rebuild or play it here.) (Aug 3, 2016 Update: …