<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Pachinko Descent on Nathaniel Inman</title><link>https://nathanielinman.com/tags/pachinko-descent/</link><description>Recent content in Pachinko Descent on Nathaniel Inman</description><generator>Hugo -- 0.147.7</generator><language>en-us</language><copyright>Nathaniel Inman</copyright><lastBuildDate>Fri, 20 Feb 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://nathanielinman.com/tags/pachinko-descent/index.xml" rel="self" type="application/rss+xml"/><item><title>Pachinko Descent</title><link>https://nathanielinman.com/pachinko-descent/</link><pubDate>Fri, 20 Feb 2026 00:00:00 +0000</pubDate><guid>https://nathanielinman.com/pachinko-descent/</guid><description>&lt;p>The first game I ever put on this site was a little Space Invaders clone from 2016. It existed to test ion-cloud, a JavaScript game library I was building at the time, and its one trick was that every invader was a random 7x7 sprite mirrored down the middle. ion-cloud is retired now and the repo had a README saying the project was finished and archived. So naturally I threw it out and built something else in the same repo.&lt;/p></description></item></channel></rss>