Angular was dead on arrival

I’m commonly asked why more people don’t choose angular2 which in my head I correct to angular. (we’re on angular 3 alread.. no, 4,… no.) Quite simply, the answer is Typescript. Whether we like it or not the majority of javascript developers in our field are new or mediocre developers who don’t have the time or cognitive ease to attempt to learn another language. It was a huge mistake for the team to release the library with the small amount of constantly outdated documentation entirely in Typescript. Most stackoverflow searches for angular aren’t even relevant or accurate given the constantly changing api. Without good documentation, and so much irrelevant or outdated answers on stackoverflow these developers lose hope, and angular lost potential users. ...

July 10, 2017 · 1 min

Responsive Game Interfaces

It’s abundantly clear that making interfaces for portals, single page applications, analytics or CRUD apps is so much easier than creating applications for games. UX within games is much more complicated. Now add upon that complication a responsive design. It took the better part of 8 hours to get a design mock-up that worked on the smallest iphone device (man they’re tiny!) and that scales up to the largest phablet. I still need to work on detaching the pane and having a more ‘diablo-esque’ two-pane character panel / inventory approach for desktop users. ...

March 24, 2017 · 1 min